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Work

ZVKY Design Studio, Unity Developer

April 2025 - Present

I spearhead the development and integration of new casino games designed to meet stringent Class 3 cabinet standards. By collaborating closely with clients, I deliver innovative features that enhance gameplay while ensuring smooth performance and full regulatory compliance. I am proactive in identifying and resolving gameplay and system issues to provide players with a seamless and engaging experience.

Gamemano Pvt Ltd, Unity Developer

Oct 2023 - March 2025

  • For social-based casino slot games, I designed and implemented a Finite State Machine (FSM) to manage multiple gameplay states—such as spin, win, bonus, and free spins—streamlining code complexity and enabling smooth state transitions that greatly enhanced the player experience.

  • In the "Mermaid Beauty" project, I integrated sophisticated betting systems, implemented dynamic sprite transformations, and created web animations for bullet collisions. I also leveraged Photon Fusion to deliver seamless multiplayer functionality within an MVC architecture. Additionally, I developed immersive fish effects and intricate boss mechanics to deepen gameplay engagement.

  • For "Godfather Slots," I led a full UI redesign, revamping over 50 interface elements to improve usability and visual appeal. I also took a proactive approach to identifying and resolving UI bugs, ensuring a polished and smooth user experience throughout the game.

​Virtualize Technologies Pvt Ltd, Intern Game Developer

Feb. 2023 – May 2023

  • Trivia Challenge Quiz: Developed core gameplay features and user interfaces, integrating CSV data loading to handle multiple selected categories and orchestrating sequential question displays to enhance player engagement.

  • Bitcoin Wars: Crafted UI elements across various scenes ensuring seamless cross-platform compatibility, and implemented Rigid Body physics for polyhedral dice in multiple configurations to add realistic gameplay dynamics.

​Gameshastra Solutions Pvt Ltd, Intern Game Developer

June 2022 – Dec. 2022

  • Song Beat: Resolved critical in-game Bluetooth connectivity issues, standardized UI across multiple platforms, and optimized performance to enhance gameplay on low-end devices.

  • BrickWork: Designed diverse brick varieties, developed dynamic levels driven by JSON data, and applied mathematical principles to implement core gameplay mechanics in brick-based games.

Education

CHITKARA UNIVERSITY, PUNJAB                                                         

B.E Computer Science in Game Design and Development

Aug. 2019 - July 2023

  • CGPA: 9.46

  • Participated in TechStar Startup Weekend

  • Organized in Game Corridor

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