Work
ZVKY Design Studio, Unity Developer
April 2025 - Present
I spearhead the development and integration of new casino games designed to meet stringent Class 3 cabinet standards. By collaborating closely with clients, I deliver innovative features that enhance gameplay while ensuring smooth performance and full regulatory compliance. I am proactive in identifying and resolving gameplay and system issues to provide players with a seamless and engaging experience.
Gamemano Pvt Ltd, Unity Developer
Oct 2023 - March 2025
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For social-based casino slot games, I designed and implemented a Finite State Machine (FSM) to manage multiple gameplay states—such as spin, win, bonus, and free spins—streamlining code complexity and enabling smooth state transitions that greatly enhanced the player experience.
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In the "Mermaid Beauty" project, I integrated sophisticated betting systems, implemented dynamic sprite transformations, and created web animations for bullet collisions. I also leveraged Photon Fusion to deliver seamless multiplayer functionality within an MVC architecture. Additionally, I developed immersive fish effects and intricate boss mechanics to deepen gameplay engagement.
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For "Godfather Slots," I led a full UI redesign, revamping over 50 interface elements to improve usability and visual appeal. I also took a proactive approach to identifying and resolving UI bugs, ensuring a polished and smooth user experience throughout the game.
​Virtualize Technologies Pvt Ltd, Intern Game Developer
Feb. 2023 – May 2023
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Trivia Challenge Quiz: Developed core gameplay features and user interfaces, integrating CSV data loading to handle multiple selected categories and orchestrating sequential question displays to enhance player engagement.
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Bitcoin Wars: Crafted UI elements across various scenes ensuring seamless cross-platform compatibility, and implemented Rigid Body physics for polyhedral dice in multiple configurations to add realistic gameplay dynamics.
​Gameshastra Solutions Pvt Ltd, Intern Game Developer
June 2022 – Dec. 2022
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Song Beat: Resolved critical in-game Bluetooth connectivity issues, standardized UI across multiple platforms, and optimized performance to enhance gameplay on low-end devices.
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BrickWork: Designed diverse brick varieties, developed dynamic levels driven by JSON data, and applied mathematical principles to implement core gameplay mechanics in brick-based games.
Education
CHITKARA UNIVERSITY, PUNJAB
B.E Computer Science in Game Design and Development
Aug. 2019 - July 2023
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CGPA: 9.46
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Participated in TechStar Startup Weekend
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Organized in Game Corridor